![]() Use this function to move all selected points on a grid. Selected shapes/points will snap to near elements within a defined search radius. Vertices are the points where two or more lines or curves meet in a shape, for example, the corners of a rectangle. Snap Shapes align and position selected shapes to specific points or locations on another shape, called vertices. the Layout Editor, the Autorouter, the CAM Processor and the Chip Editor. There are four different ways to handle the corners. User Language value ranges are defined for a series of index variable type. An asymmetric size with different values in x- and y- directions is also possible. All edges of selected shapes will be moved by that value. A dialog will be opened to enter a value in user units. Use this function to increase/decrease the size of all selected shapes. The design is scaled in a way that the source point will be scaled to the target point. Then you can enter a second point (source point) and third point (target point). To do a graphical entry you need to press the shift key when entering the origin point. In a second step, the scale factor can be entered graphical or numerical way. That is the point which will not be moved anyway. First, the origin point has to be entered. Similar to the move point mode, but an edge (=two neighbored points) are moved.Īn additional vertex is added to a polygon or path in a graphical way. Once a point is chosen, you can move that point graphical or (with a shift left mouse click) enter its coordinates in a dialog. Interactive mode to move a single point of a shape. Scale, Size Adjust, Snap Shapes and Round Elements will modify selected shapes. Move Point, Move Edge and Insert Polygon Point are an interactive editing mode. The Engine holds on to samples so that it may quickly have access to sample data for its calculations. Before treating “memory” problems, we recommend that determine which type of memory issue needs addressing, while realizing it could be “both”.Are a set of tools to edit existing shapes in a comfortable way. The client, which is best thought of as the graphical user interface used to display data, analysis results, and make calculation requests to the engine, holds on to figures and other representations of samples. If you have encountered an “out of memory” error or you would like to increase the performance of FlowJo, it is important first to understand that there are two memory pools in FlowJo: (1) client and (2) engine. Ticking this option may help workspaces with a large number of boolean populations calculate gating trees faster, but it may also use more system memory when performing the calculations. Selecting this option saves information about boolean gates in memory so that FlowJo does not have to recalculate them if those booleans are needed for subsequent calculations. Pressing the “Show BDRC Cache” option will take users to the folder where the temporary files of a BDRC analysis are stored. This option is typically only used for trouble shooting. This option will prevent FlowJo from deleting its cache folder where it keeps samples and plugin analysis performed in an acs file. This allows the user to set the number of events that are initially displayed while FlowJo is trying to calculate all of the events in a plot. If 64GB or RAM is installed, set this value to 8000. If 32GB of RAM is installed, set this value to 4000. This is the number of request/response pairs that FlowJo keeps in memory so it does not have to do the work again. For faster computers / faster hard drives, feel free to increase this setting if increasing the number if engines does not help. This is how much data an Engine will read at each cycle. On a PC, the default value here is set to work for a computer with minimal installed RAM (default setting is 7372 mb), and can be adjusted accordingly if more RAM is installed. We suggest to set this to ~1/2 times the total RAM installed on the computer. If exceeded, some files get booted out of memory. This is the maximum amount of FCS data that can be stored in memory. The default setting is (number of processors +1), you may wish to increase this number or launch more Engines (via the Dispatcher preference.) ![]() ![]() Most notable result of this preference will be in layout editor batching.įlowJo’s Engine handles all reading and writing of FCS data, and performs all calculations and manipulations of the data while in memory. We recommend the default setting, calculated by FlowJo based on your computer’s resources. This preference requires that the program is restarted in order to be updated. This integer tells FlowJo how many threads the Graphical User Interface should open at the start of the program. If you have experienced an “out of memory error,” please scroll down to “Memory Management,” below. Select the Performance button in the Preferences tool to open the Performance preferences. ![]()
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